Virtual Art Sessions is a chrome experiment in virtual reality painting with Tilt Brush. The project partnered with six world-renowned artists bringing them a new way to paint, draw and sculpt. We recorded their sessions and made it accessible online, letting you observe the artists as they develop their virtual reality creations from any angle.
The project renders high volumes of data right in the browser. This includes point cloud data of the artist’s physical form, 3D geometry data of the artwork, and position data of the VR controllers. Using open source web technologies, we transformed that data into something that can be experienced by anyone using the web. No apps or plug-ins needed.
A comprehensive technical case study detailing the project's inception was also published.
My Role: UI/UX design.
Serving as the lead designer on the project team, I had the responsibility of designing the user flows, UI/UX, and creating impactful marketing materials. My role was instrumental in ensuring a seamless user experience and compelling visual presentation.
Result:
Featured on reputable platforms like The Verge, The Next Web, Engadget, Creative Review, Fast Co Design
Site of the Day from FWA (Favorite Website Awards)
Jury Selection recognition from Japan Media Arts Festival
Furthermore, by collaborating the event team, we extended the project into a physical installation, featuring a large interactive touch screen. This installation was showcased at diverse Google related events, including Google Zeitgeist and Google I/O 2016. I had the privilege of explaining the project to the renowned author Shaka Senghor.